Today 01:32

Dead by Daylight's Creators Mark a Decade of Supernatural Horror and Look Forward to a Bright Future

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Dead by Daylight is celebrating its 10th anniversary this year. Launched in June 2016, this asymmetric horror game has enjoyed an incredible, though not nightmarish, decade. Starting with a somewhat rough experience at release, the dedication of millions of players over the years has enabled Behaviour Interactive to refine DBD into a smoothly running machine. The game has featured numerous crossovers, introducing Killers, Survivors, and cosmetics from beloved franchises like The Last of Us, Stranger Things, Halloween, A Nightmare on Elm Street, Silent Hill, Resident Evil, Hellraiser, Alien, Chucky, Tomb Raider, Castlevania, Five Nights at Freddy's, and The Walking Dead—the list goes on. It has also spawned various...

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Today 00:38

Dead by Daylight Creators Share Spinoff Aspirations: 'I Dream of an Elden Ring-Style Game in Our Universe'

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Dead by Daylight has become renowned for its remarkable ability to bridge different media forms. Over the past ten years, this asymmetrical multiplayer horror title has hosted numerous in-game crossovers and expanded into diverse ventures, including a dating simulator, a narrative-driven story game, comics, a board game, and an upcoming film. It seems to have explored every avenue—almost.

In a recent interview at the Game Developers Conference last month, I had the opportunity to ask Dead by Daylight's creative director Dave Richard and Behaviour Interactive's head of partnerships Mathieu Cote if there were any untapped spinoff ideas they hoped to pursue. Richard revealed a specific vision: a soulslike game, akin to...

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Today 00:15

Naughty Dog Creative Director's 'Research' Trip to Trinidad Sparks Uncharted 5 Speculation

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Naughty Dog's creative director Shaun Escayg has ignited fan theories about a potential Uncharted 5 after posting a photo of a cannon in Trinidad & Tobago with the simple caption "Research." The Uncharted series has been quiet since 2017's Uncharted: The Lost Legacy, which Escayg co-directed, leaving fans eager for news of a new mainline entry despite 2022's Uncharted: Legacy of Thieves Collection.

Kotaku identified the location as Fort George in Trinidad and Tobago, a setting that certainly evokes the adventurous spirit of Uncharted. While this could simply reflect Escayg's personal interest in historical fortifications or a photography project, the timing has sparked widespread speculation. Escayg currently serves as...

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Yesterday 23:20

Dead by Daylight Developers Describe Matchmaking Overhaul as a 'Re-Imagination of How the Game Is Played'

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The team behind Dead by Daylight at Behaviour Interactive has shared details about what they're calling "significant" modifications arriving with their upcoming matchmaking overhaul.

During a discussion with IGN at the Game Developers Conference 2026 (GDC), head of partnerships Mathieu Cote and creative director Dave Richard provided an update on their multiplayer rework plans. After hinting at a "revamp" last summer, they assured players that a matchmaking rework is still on the way, suggesting changes that will go far beyond minor adjustments.

"We're changing it in a very significant way," Richard stated. "Long-time players who've been with us for a decade will recognize elements from our past matchmaking...

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Yesterday 22:35

Jack Black Casts Himself in Red Dead Redemption 3, Citing Doubts About a Film Adaptation

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Jack Black has already envisioned his perfect role for Red Dead Redemption 3, should Rockstar Games ever develop the sequel: playing a historical figure who shares his name. While Rockstar focuses on launching Grand Theft Auto 6 this November, many anticipate a future Red Dead Redemption installment, given the critical and commercial success of Red Dead Redemption 2. In the absence of a movie adaptation—which Black would eagerly join—the actor, known for voicing Bowser, has set his sights on the game series instead.

During an interview with Polygon while promoting The Super Mario Galaxy Movie, Black explained his idea. "Red Dead Redemption 2 is set around the turn of the century, right?" he said. "There was a real...

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Yesterday 19:16

GTA Streamer-Turned-Developer Unveils Cash Heist City in Fortnite

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For those craving a dose of criminal action ahead of Grand Theft Auto 6's November release, Cash Heist City—crafted entirely using Unreal Editor for Fortnite—could be the perfect fix. This ambitious project comes from JOGO Studios, a company established by streamers-turned-developers Andre Rebelo (known as Typical Gamer) and Chad Mustard (of MustardPlays fame).

Cash Heist City offers an open-world sandbox packed with heists, racing, player-versus-player combat, bounty hunts, missions, and high-speed car chases. As a clear tribute to the GTA franchise, players can step into roles like cop, hacker, driver, or bounty hunter to amass wealth, then splurge on homes, businesses, and luxury vehicles. Mirroring GTA Online,...

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Yesterday 18:07

Dead by Daylight's Live-Service Success: Developers Reveal 'Start by Not Making a Live Game' Strategy

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As Dead by Daylight nears its 10th anniversary, the team at Behaviour Interactive has unveiled their key to sustaining a thriving live-service game: "You have to start by not making a live game." In a discussion with IGN at the Game Developers Conference 2026 (GDC), head of partnerships Mathieu Cote and creative director Dave Richard delved into the studio's approach, reflecting on their journey with the asymmetrical horror title.

Richard explained that Behaviour has kept Dead by Daylight vibrant by constantly "reinventing ourselves" and "listening to our community." Over the years, this has involved adapting to player feedback, introducing new modes, Killers, Survivors, and gameplay adjustments as the market evolved....

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Yesterday 04:01

Bungie Hints at Major Marathon Tweaks, Beginning With Crucial Recon Buffs

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Ever since the server slam, I've been deep in the Marathon trenches, and against some wiser instincts, I've remained faithful to my favorite Shell, Recon. In Bungie's sci-fi extraction shooter, Shells act as characters similar to Heroes in Overwatch or classes in other games. Recon has long been considered one of the weaker picks, despite its special skills for pinging enemies in unique ways. To make Recon more competitive, Bungie has teased what appear to be significant buffs to how this Shell operates, set to launch with patch 1.0.6 on April 14 as part of Marathon's mid-season refresh.

First up is Recon's prime ability, Echo Pulse, which pings all enemies within a certain radius. Soon, it will differentiate between...

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Yesterday 02:10

Dead by Daylight 2 Officially Ruled Out by Developers, Focus Remains on Original Game

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In a recent interview at the Game Developers Conference last month, Behaviour Interactive's head of partnerships Mathieu Cote and creative director Dave Richard made it clear that a sequel to Dead by Daylight is not in the cards. They emphasized their dedication to continuously supporting the original game with updates, crossovers, and ongoing content, rather than developing Dead by Daylight 2.

Cote and Richard discussed the challenges of creating a follow-up to such a successful live service title. They admitted that while the idea of a sequel or remake has been considered at various stages, it ultimately doesn't align with fan interests. Richard explained, "There's always a point where we think about doing a sequel,...

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37
2 April

'It Crushed Me That Fans Would Never Experience It' — The Last of Us Online Director Learned of Cancellation Just One Day Before Public Announcement, Reveals Project Was 80% Finished

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The director behind the canceled multiplayer spinoff of The Last of Us has opened up about the "devastating" blow of its termination, disclosing he was informed just 24 hours before Sony's public announcement.

Naughty Dog halted development on The Last of Us Online in December 2023, explaining that dedicating all studio resources to its ongoing live service would have jeopardized future single-player projects, including the now-confirmed Intergalactic: The Heretic Prophet.

Vinit Agarwal, who served as game director for The Last of Us Online after joining Naughty Dog in 2014, dedicated nearly seven years to the project from 2016 until its shutdown in 2023. Following the cancellation, he departed the studio to establish...

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2 April

Raven Software Co-Founder Brian Raffel Steps Down After 36 Years, Leaving Legacy from Heretic to Call of Duty

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Brian Raffel, who co-founded Raven Software with his brother Steve in 1990 and served as co-studio head throughout its history, is retiring after 36 years at the studio. His career spanned major franchises including Star Wars, Star Trek, Marvel, and most recently Call of Duty. Steve Raffel retired in 2017.

In a statement announcing Brian Raffel's departure, Raven Software reflected on his journey: "In 1990, driven by a mutual passion for storytelling, Brian and his brother Steve embarked on creating their own venture. What started as a modest creative endeavor called Black Crypt evolved into something much larger. Over the decades, his leadership navigated our studio through a dynamic and ever-changing industry,...

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2 April

Grand Theft Auto V Set to Depart Xbox Game Pass This Month Alongside Other Titles

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Microsoft has officially announced the lineup of games exiting Xbox Game Pass this month, with Rockstar's Grand Theft Auto V notably among them. According to information displayed on the Xbox PC app, both the Enhanced and Legacy editions of GTA V will be removed from the service on April 15, 2026. This timing aligns logically, as the game rejoined Game Pass exactly one year earlier on April 15, 2025, when the Enhanced version became accessible through PC Game Pass. This suggests Microsoft secured GTA V for Game Pass under a 12-month agreement. However, GTA V is not the sole title departing this month.

The removal of GTA V from Xbox Game Pass coincides with an anticipated increase in marketing for GTA VI, which Take-Two...

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2 April

Capcom Brings Original Resident Evil Trilogy to Steam, But There's a Controversial Twist

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In a move that's sure to delight survival horror fans, Capcom has made the first three classic Resident Evil titles available on Steam. The iconic trilogy includes 1996's Resident Evil 1, 1998's Resident Evil 2, and 1999's Resident Evil 3: Nemesis, all now accessible through Valve's popular gaming platform.

Starting today, each game is priced at $9.99, but currently features a 50% launch discount. This brings the total cost for all three down to just $14.97, offering an affordable way to experience gaming history.

The original Resident Evil introduced players to the Bravo Team of Raccoon City's STARS unit - Chris Redfield, Jill Valentine, Barry Burton, Joseph Frost, Brad Vickers, and Albert Wesker. Their investigation...

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2 April

Crimson Desert Players Discover Neo-Style Flight Trick, But Pearl Abyss' Patch History Leaves Them Wondering: Bug or Feature?

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Players in Crimson Desert have uncovered a method to soar across the landscape reminiscent of Neo's iconic flight in The Matrix, though uncertainty lingers about whether this is an intentional feature or an unintended glitch.

In Pearl Abyss' expansive action-adventure title, flight mechanics typically involve gradual descent regardless of stamina levels, making any technique that enhances aerial speed particularly appealing. This latest discovery—whether it's a bug, a hidden mechanic, or something else entirely—has captured the community's attention.

To execute this maneuver, players must first unlock specific skills: Aerial Roll from the health tree and Focused Repulsion from the Focus skill tree. The process...

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2 April

Early GTA 4 Build Discovered on Xbox 360 Dev Kit Quickly Removed Online

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An early version of Grand Theft Auto 4 has been pulled from the internet, likely due to a DMCA takedown notice. Visiting the original upload page now displays a message stating, "This item is no longer available. Items may be taken down for various reasons, including by decision of the uploader or due to a violation of our Terms of Use." The notice does not specify who requested the removal.

The build was found on an Xbox 360 development kit once owned by Rockstar Games, the developer behind GTA. It surfaced at a flea market in Scotland, where Jan, the buyer, initially mistook it for a standard "Phat Xbox 360" before realizing its significance at home.

Dating back to 2007, the build was partially erased, but...

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